Monday, September 5, 2011

Particles - It's What I Do

Hey, everyone. If you haven't been following my blog or haven't looked at the "about me" section on the side of the page, I am a Game Design student at SCAD. This also means that I make games, but I haven't really posted anything about that on the blog not start now, eh?

Over the past month, I've been helping with a senior project that a few of my friends were doing. We were making a mobile game using UDK. My job on the team was the Technical Artist. As the Technical Artist, I was in charge of some of the more complex materials like water and others that involve glowing, moving, pulsing, or anything else really cool. Along with that, I was also in charge of the particles in the game. Particles are basically the special effects in a game including fire, water spraying, explosions, and other similar things. Rather than describe all of these, I have posted a video of the particles I did to make it more interesting.

Also, Dead Island releases on the 6th...which is actually in about an hour. And that's when it unlocks on Steam. I am personally pretty excited about the game because its a zombie game on a tropical island. Since tropical islands are awesome and zombies are fun to kill, this game sounds like it might be promising. But you can't judge a game until you have played it, so I will post later with my review of it.

Another thing that needs to be pointed out is a new "project" I'm going to be working on over the next few weeks or so. It can be found here . So keep an eye on that page for an update in the near future.

That's all I have for now. As always, if you have any questions or suggestions, feel free to let me know in the comments. Also be sure to follow the blog and twitter. Thanks for reading and happy gaming!

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